IMMERSIVE COMMONS/ FT10
Catalog · live

Projects in flight.

Four builds, two levels of done. The catalog is the source of truth; add a project here when it goes external.

Motion Capture Lab

Research

Motion capture studio on Floor 10 for embodied-agent training, performance capture, and character-animation datasets.

Rayyan Zahid

Opentrons Wetlab

Research

Fully agentic wetlab on the floor — AI agents run pipetting protocols and biology workflows on Opentrons hardware via MCP.

Rayyan Zahid

GodComplex

Research

Spatially-alive agentic floor — members interact with FT10 without any personal hardware. Six frontiers: acoustic localization, RF sensing, vision, voice, member intel, directional audio.

Rayyan Zahid

Agentic Security

Shipping

AI-agent security audits + honeypot infrastructure for the MCP era. Verified-defender positioning targeting Anthropic CVP and OpenAI TAC tiers.

Rayyan Zahid + Kevin

Benchcade

Shipping

An in-person benchmark for AI-built games: six models build the same arcade game from one strict brief, and humans play the versions blind on a physical cabinet and vote. The aggregate human vote — not an automated metric — is the model's score. 3 briefs × 6 models × 18 named games.

A Life in the Frame

Shipping

Living Portraits: two LED panels on the floor holding self-aware AI portraits with a memory loop. A slow local model gives each character a journal it reads back as memory, and lets it imagine new poses for itself. Every image made with Midjourney.